Warlord scores
Iedere speler moet in een logboek de prestaties van hun Warlord bijhouden. Dit zal invloed hebben later in het spel. Het is aan beide spelers om hier gedurende de missie op te letten en dit bij te houden.
| Actie | Score | |
|---|---|---|
| Commander on the Ground | Scoort VP op een objective in No Mans Land óf de Deployment zone van de tegenstander (1x per game) | +1 |
| Strategic Elimination | Verslaat een vijandelijk Character (+1 als het de enemy warlord is) | +1 |
| Final Advance | Eindigt (of sterft) het potje in de deployment zone van de tegenstander | +1 |
| Breaker of the Line | Heeft een vijand van een objective verdreven (net als bij Overwhelming Force) | +1 |
| Unyielding | Warlord overleeft het potje | +1 |
| Butcher of Noctis Ferrum | Je Warlord (niet de unit) maakt 5+ kills (models, in melee of shooting) in 1 game | +1 |
Warlord rewards
Wanneer je Warlord 6 punten heeft behaald mag je op de onderstaande tabel rollen onder toezicht van de spelleiding. Heb je de reward al gehad? Rol dan opnieuw tot je een nieuwe hebt. Voor het gerolde resultaat krijg je een token van de spelleiding, deze moet je in het spel bij je warlord leggen, anders is het effect niet actief. Mocht je Warlord/unit die regel al hebben dan telt dit niet op
| Reward | Effect | D6 |
|---|---|---|
| BORN HUNTER | De Warlord heeft en geeft de Scouts 6″ regel aan de unit waar deze bij zit. | 1 |
| BIO-ACID BURNS | Je warlord krijgt de Feel No Pain 5+ regel. | 2 |
| NATURAL LEADER | Re-roll Leadership of Battleshock tests | 3 |
| DEADLY COMBATANT | Alle melee wapens van je Warlord hebben Sustainted Hits 1 | 4 |
| SHADOW STALKER | Je warlord (plus unit) krijgt de Stealth regel | 5 |
| DEATH INCARNATE | +1 Attack, +1 Strength, +1 Armour Penetration, +1 Damage op alle wapens van je Warlord | 6 |
Warlords of Noctis Ferrum
Caelric Varn - Grey Knight Grand Master
Strategic Advisor: Max
BIO-ACID BURNS
Vaelyrion Starlit - Farseer of Craftworld Elan'shara
Strategic Advisor: Tim
Vaelyrion Starlit is the farseer of the long-lost Craftworld Elan’shara, a hidden Aeldari vessel drifting beyond known Webway routes. Born under a rare stellar alignment, he earned the title Starlit—“the one who speaks through starlight”—after foreseeing and preventing the fall of his craftworld to Chaos by unearthing a forgotten mythic weapon. Unlike other seers, he perceives not just futures but the emotions that shape them. Now, he claims a new cycle is approaching—one where Elan’shara must return to the galaxy, not as friend or foe, but as something altogether different.
Azar Chronias master of fate - Thousand Sons
Strategic Advisor: Nick
Captain Vortan - Space Marine
Strategic Advisor: Niels
Captain Raphaen 4th Company Blood Angels "Knights of Baal"
Strategic Advisor: Hans
Anathema of Noctis - Unknown Tyranid splinter fleet
Strategic Advisor: Koen
Azthar T'Kar - Grand Sorcerer of the Pyrae - Thousand Sons Infernal Master
Strategic Advisor: Teun
BIO-ACID BURNS
"The Rat Lord" - Lord Commissar of the Death Korps of Krieg
Strategic Advisor: Geert
Lord Lubricant, Duke of Slippery Affairs - Emperors Childeren
Strategic Advisor: Andrea
BIO-ACID BURNS
Lord Commissar von der Höfen of the Death Krops of Krieg
Strategic Advisor: Coen
Tharekh Enkhotep, Harbinger of Eternity - Niekron Chronomancer
Strategic Advisor: Niek
DEATH INCARNATE
Da red Dementuz - Ork Warboss on Bike
Strategic Advisor: Thomas
Ready for krumpin!!! Waaagh!!!
NATURAL LEADER
The Secundus Terror - Tyranid Broodlord
Strategic Advisor: Robin
DEADLY COMBATANT
Thales - Thousand Sons Sorcerer
Strategic Advisor: Jens
Catulus Yi Eques - Adeptus Custodes Shield Captain
Strategic Advisor: Sander
Fluxus Ventris - The Plagus Hulk
Strategic Advisor: Jessy
DEATH INCARNATE
Theseus Polaris - Captain of the Void Tridents First Company
Strategic Advisor: Bram
Draevus Solari - Iron Raven Phobos Librarian
Strategic Advisor: Wout
Hax'Hellar the Exiled
Strategic Advisor: Jacko
SHADOW STALKER
Skorpekh Lord Varekh the Executioner
Strategic Advisor: Tom
Harrowmaster Smaragdos - Hydras Splinter Warband
Strategic Advisor: Aivis
Juliars - Tech Priest of the Adeptus Mechanicus
Strategic Advisor: Arjan
Deep within the ruins of Noctis Ferrum, Tech-Priest Juliars believed himself safe among forgotten data vaults and slumbering machines. Driven by an insatiable hunger for knowledge, he activated an ancient cogitator altar, but in doing so made one fatal mistake: a sacred plug was connected… just not into the correct socket.
Instead of enlightenment came awakening. An archaic techno-virus, buried since the Dark Age of Technology, spread with terrifying speed through cables, servo-skulls, and Juliars’ own cortex implants. Within moments it leapt into the noospheric network of all nearby Adeptus Mechanicus forces, corrupting rituals, driving machine-spirits into madness, and bringing entire cohorts to a grinding halt.
Binharic chants turned into digital death screams as priest and army failed as one.
Thus ended Tech-Priest Juliars’ journey on Noctis Ferrum: not by enemy fire, but by a single wrong hole.
Traigo Lightfall - Died during Dreadclaw landing error.
Strategic Advisor: PatrickFrom their ships in high orbit, the warlords watched it unfold. On the enemy sensors, a sudden surge of activity appeared — the Alpha Legion vessel *Obscura Serpentis* opened its launch bays and fired multiple Dreadclaws toward the surface of Noctis Ferrum.
At first, it seemed like a coordinated drop, but things quickly went wrong. The capsules veered off course, as if their navigation had been disrupted by the planet itself. The retro-burners, meant to slow their descent, remained ominously silent. What followed was a lightshow of burning wrecks streaking through the atmosphere like falling stars, crashing straight into the ash plains below.
The comms stayed silent — no signals, no distress beacons, nothing. Only a brief, broken transmission on an Alpha Legion frequency… then silence.
The enemy warlord **Traigo Lightfall** is *presumed destroyed.*
And though no one said it aloud, a chuckle rippled through the command deck:
“Seems Lightfall didn’t fall quite so lightly after all.”
Kra'tcha Prok - The Lone Spear
Strategic Advisor: StefanWhen the first Kroot vessels descended upon Noctis Ferrum, many expected predators from the shadows—mercenaries ready to sell their blades to the highest bidder.
But what followed was something else entirely.
Without a clear prey, without contract or direction, the Kroot did not turn against the other factions…
they turned upon each other.
Across the ash plains and rusted wastes, they waged their own tribal wars. Hunting packs ambushed one another under cover of darkness, ancient grudges were rekindled, and blood was spilled for honors no outsider could ever understand.
Amidst this savagery rode Kra’tcha Prok, Lone-Spear, high upon his reptilian mount.
A hunter without a master.
A warrior without allegiance.
Even he could not avert the inevitable.
The infighting took its toll. Tribe after tribe fell, until there were no victors left—only survivors.
Kra’tcha Prok was ultimately brought low by his own kind, his spear shattered, his name consumed in the ritual silence of the Kroot.
Thus ended their presence on Noctis Ferrum.
Not by external enemies.
Not by the Imperium, Chaos, or alien powers.
But by their own hunger and pride.
